Chain Armour in Houdini

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Hi.

My buddy did a video tutorial how to make Chain Armour in 3dMax.
Here it is: http://www.youtube.com/watch?v=bh8TPfn620Y [youtube.com]
Sorry, not english language.

Is it possible to make the same chain armour in Houdini? Make flat polygons, add chains, move polygons back with the chains.

Thanks.
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I found one example for VEX. I can make rings according to UV. And this is great.

But my rings become flat. Could you help to fix it?
Here is screenshot. And i attached the file(need to be logged in).

Attachments:
wrap_UV_ma_1.hipnc (195.2 KB)

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Just fiddling around with some copy sops, and a cloth deformer. A better control mesh for the body would probably work better.

Attachments:
chainmail.hipnc (121.1 KB)

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