Is there any good reference on procedural asset UV generation, as I am struggling trying to figure out the best way to approach this for my assets which are to be used in a game engine.
Thanks.
Procedural Asset UV Generation
3063 2 1- dustykhan
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- jimc
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There's a really good set of videos on procedural Road Creation, and in the first (https://cmivfx.com/store/213-houdini-procedural-road-creation), [cmivfx.com] Kim explains how to do just this, and goes into quite a bit of detail about it.
There's a video on the Sidefx vimeo channel by Ari that also goes into this, I can't recall which one though.
There's a video on the Sidefx vimeo channel by Ari that also goes into this, I can't recall which one though.
- dustykhan
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