// SOP --> VOP attributes problem //

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Hey everyone ,

Well, i'm trying to learn a way to transmit attributes from sop to vop. I've made two points holding a custom attribute. Then i've made a point vop taking latter as a first input. Then i use attribute's value as a Cd.

By now , it seems like point vop does not run through all points but use a “Point or Primitive” ( in GetAttribute node ) value to get a value. Eventually i've got the same color applied to all points. So it's not what i'm looking for.

Here are some screenshots :

http://prntscr.com/6r48wj [prntscr.com]

Any tips are greatly appreciated!

Thanks!
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Hi,

what do you try to achieve by normalizing your value?

also I'm not sure, but I think you should connect point number from globals to your “get attribute node”
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Hey,

Thanks a lot man , i think i got it ! Such a shame , i just didn't notice a huge node called “Geometry VOP Global Parameters”.
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