DragonMaze, game in development with houdini engine

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hello everyone!

today i want to share the work we are doing at www.felinearts.net by showing what we are being able to create with houdini engine, game is still a work in progress but houdini engine has allowed us to speed up the development process.

i want to thank Damian and sidefx support for answering the questions i have with their tools.

https://www.youtube.com/watch?v=Snjzm-Ndl28 [youtube.com], if it is allowed i will be posting more updates on this forum, also hope im not violating any rule with this post.

thanks!
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You probably answer as many questions here as I do at this point.

Game looks promising! Curious what parts you used Houdini assets for and what parts were better off without.
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thank you Damian, i just want to share what i have been learning too, basically 80% of the enviroment is houdini, all the platforms, islands, backgrounds, i will post soon a behind the scenes video of the use of houdini engine.
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that looks awesome. looking forward to playing this one!
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the game has been authorized for PS4 development, houdini engine is a main tool used here.
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Nice!
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