Illustrator files
2964 3 2- Robert Glotzbach
- Member
- 85 posts
- Joined: June 2015
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Hello all,
I'm trying to learn Houdini by going trough some Tutorials.
One that I'm working with is:
https://www.sidefx.com/index.php?option=com_content&task=view&id=2444&Itemid=383 [sidefx.com]
And I try to have a AI file as external spline.
Somehow where a internal path works fine; the AI file give some weird results meaning with an internal path all the jointparts are at the right place but with the AI file they got misplaced or removed.
I read many posts about problems with importing AI or EPS files and tried the different solutions but none of them helped me.
Another question would be;…… how would I go about and connect this setup loaded in C4D as a digital asset with C4D's own splines?
If someone has suggestions on where I could go wrong; I would be grateful.
Regards, Robert
I'm trying to learn Houdini by going trough some Tutorials.
One that I'm working with is:
https://www.sidefx.com/index.php?option=com_content&task=view&id=2444&Itemid=383 [sidefx.com]
And I try to have a AI file as external spline.
Somehow where a internal path works fine; the AI file give some weird results meaning with an internal path all the jointparts are at the right place but with the AI file they got misplaced or removed.
I read many posts about problems with importing AI or EPS files and tried the different solutions but none of them helped me.
Another question would be;…… how would I go about and connect this setup loaded in C4D as a digital asset with C4D's own splines?
If someone has suggestions on where I could go wrong; I would be grateful.
Regards, Robert
Houdini, Cinema4D, 3Dcoat, Marvelous Designer
- matthias_k
- Member
- 483 posts
- Joined: Dec. 2006
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Hope that's helpy. Jupp, I know it's a little bit dirty…
But from time to time the AI/EPS import is broken, but this solution should do the trick.
Forgotten, sorry:
http://www.gametutor.com/live/tutorials/houdini-unity/procedural-hanging-cables/ [gametutor.com]
You have to register, then watch :-)
Shows how to import external path in a HDA,
But from time to time the AI/EPS import is broken, but this solution should do the trick.
Forgotten, sorry:
http://www.gametutor.com/live/tutorials/houdini-unity/procedural-hanging-cables/ [gametutor.com]
You have to register, then watch :-)
Shows how to import external path in a HDA,
English is not my native language, sorry in advance for any misunderstanding :-)
- matthias_k
- Member
- 483 posts
- Joined: Dec. 2006
- Offline
- Robert Glotzbach
- Member
- 85 posts
- Joined: June 2015
- Offline
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