Viewport Fritz During CrowdSim

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Hi All,

I keep getting this viewport fritz image when working with the crowd sim. My sim is running along just fine then the entire sim disappears and I get garbage graphics displayed on my screen. At this point I have to quit Houdini and open again. This really, really puts a cramp in developing crowd simulations. Using H14.443

I only have two agent states, a walk (40 frames long) and an idle (190) frame long

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Untitled-2.jpg (145.4 KB)

Using Houdini Indie 20.0
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
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