Old pyro shader in H15

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How can I get the old pyro shader in H15? If I load a older scene that used it, it will load and work. But how to have it appear in material pallet for default H15 load? From what I know the fire density lookup ramp is needed for quality, transparent fire and this is why I am asking.

Thanks for your time
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Ah, I found it in the new shader. My bad. ops:
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