Hi,
I made a bunch of HDAs in h15 that include baketexture ROP. Everything works fine in H15, but in H15.5, they don't work anymore.
The problem seems to come from a python error in the ROPs:
“File”<stdin>“, line 1, in <module>
ImportError: No module named baketextureutil”
Anyone knows where it comes from and how to solve it?
Thanks in advance
Bake Texture ROP error
3366 4 2- Shasha
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- jwoelper
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Yeah, even the BakeHirestoLowres example from the docs is broken and displays the same error. The old bake texture node imports baketextureutil as a pre & post-render script which might be deprecated. I'd suggest editing your HDAs and replacing the old bake texture ROPs with the new one.
That being said, in 15.5 I'm having a terribly hard time finding out how to transfer surface normals from a hires to a lowres object. I guess you need a material assigned to the highres object to see at least a neutral normal map, but that is about how far I got…
That being said, in 15.5 I'm having a terribly hard time finding out how to transfer surface normals from a hires to a lowres object. I guess you need a material assigned to the highres object to see at least a neutral normal map, but that is about how far I got…
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- Shasha
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- moferad
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jwoelper
Yeah, even the BakeHirestoLowres example from the docs is broken and displays the same error. The old bake texture node imports baketextureutil as a pre & post-render script which might be deprecated. I'd suggest editing your HDAs and replacing the old bake texture ROPs with the new one.
That being said, in 15.5 I'm having a terribly hard time finding out how to transfer surface normals from a hires to a lowres object. I guess you need a material assigned to the highres object to see at least a neutral normal map, but that is about how far I got…
Been trying to use it as well, seems like they didnt connect something correctly, writing out just N from the object gives us a world space normal map, (which even when i try to convert doesnt give me a proper result).
when i say just writing out N , I mean just bind exporting N from the global position root. strangely, the Tangent Normals gives me a flat .5 .5 1.0 color space but nothing else, no details. Id submit a bug report
- jwoelper
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moferadjwoelper
Yeah, even the BakeHirestoLowres example from the docs is broken and displays the same error. The old bake texture node imports baketextureutil as a pre & post-render script which might be deprecated. I'd suggest editing your HDAs and replacing the old bake texture ROPs with the new one.
That being said, in 15.5 I'm having a terribly hard time finding out how to transfer surface normals from a hires to a lowres object. I guess you need a material assigned to the highres object to see at least a neutral normal map, but that is about how far I got…
Been trying to use it as well, seems like they didnt connect something correctly, writing out just N from the object gives us a world space normal map, (which even when i try to convert doesnt give me a proper result).
when i say just writing out N , I mean just bind exporting N from the global position root. strangely, the Tangent Normals gives me a flat .5 .5 1.0 color space but nothing else, no details. Id submit a bug report
Thanks for following up. Was pulling out my hair over this - looks like a bug after all.
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