Hi guys,
I've been trying to set up custom low res collision geo with no success so far.
I haven't been able to find any documentation about this procedure other than that it is mentioned here
https://www.sidefx.com/products/houdini-engine/ue4-plug-in/ [sidefx.com] @~5:57
The lady mentions setting up a building_geo group to do this but doesn't got into further details. Does anybody know how this group is export/imported into Unreal Engine? Is this documented somewhere obvious I have overlooked?
Thanks!
Setting up low res collision geo groups?
4529 4 1- vibribib
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- FiftyStars
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If you have constant number of collision elements in your asset then this should be enough https://www.youtube.com/watch?v=FABVfxpUA44. [youtube.com] Otherwise scripting should help you(
- vibribib
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- vibribib
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- damian
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Yep, that's the trick. Here's another video that explains it.
https://vimeo.com/158671975 [vimeo.com]
https://vimeo.com/158671975 [vimeo.com]
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