L-System & VEX

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Hi all,

I have animated an L-System and are now trying to use it as a basis for my VEX system any ideas?

I don't want to render out the L-System I am trying to keep everything in 3d, I just need to find a way to hook the L-System into my VEX network keeping in mind that it changes over every frame and has to be user adjustable.

Many thanks in advance.

Andre
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What is the basis of your VEX system? Are you dealing with VEX SOPs?
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No I am dealing mainly with VEX shaders and are trying to use my L-system as basis for a displacement shader, rather than writing a new one.
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