Tiling instanced geomatry

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Hello,

I'm trying to mimic the function of this 3Ds Max plugin (http://www.vizpark.com/shop/walls-and-tiles/) [vizpark.com] which basically takes an image of single brick/tile and creates an instanced texture with perfect tiling. It doesn't have to be as elaborate as the plug in, any help is much appreciated!

Thank you.
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