Pivot Animation

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Hi Everybody….

Having a problem while animating pivot point (Like in Maya and XSi).
I tried to find it in forum, but got something diffrent.
Let me explain.

Suppose there is a Box geometry,Transform node attached to it.
Everything is default.

I want to Roll the Box on the Ground. How will I do it?
I want to do it Manually, adding Keys to tranform node.

When I animate Pivot parameter on tranform node, It rotates once and then box translates in up and forward. And doesn't remain on the ground.

I think some setup has to be done to do this. But don't know what?

Plz tell me.

Another Question. What is the diffrence between Pivot And Centroid.
I think this concept is very diffrent in Houdini compared to other packages.
In Docs, there is topic, But not explaind.

Can anybody explain it in Detail, with some Examples.

Thanking in advance.

————iamjaideep80
iamjaideep80 (Jaideep Khadilkar)
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iamjaideep80,
I believe there was a challenge held at the odforce forum. You might want to look around there.
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