Is it possible to have Houdini adopt a Maya keyboard mapping?

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I'm new to Houdini but have some experience of Maya, so is it possible to have Houdini adopt a Maya keyboard mapping like w for translate, e for rotation, r for scaling and q for quitting transform handles? As I said, I'm new to Houdini so I think the “Apprentice” in the name of this subforum indicates that it's ok to ask this newbie question here. Thank you for your help.
Edited by zzzhhh - June 14, 2017 03:19:45
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