How to feed Triplanar with procedural textures?

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I'd like to feed the Triplanar node with some procedural patterns generated in the material network.
The problem is that Triplanar node accepts only texture map and I'd like not to render anything to disk.

Any idea about the workflow I could use?
Thanks!
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I'm trying with the OP operator, but no success..

In the Texture Map parameter of the Triplanar node I'm typing this code:
`opobj/geo1/matnet1/myMaterial/pattern`


Any idea to make it work?



ps. the pattern node and the triplanar node are located in the same material builder node.
Edited by Andr1 - June 22, 2017 07:27:23
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