Represented in this diagram. I want the particles which currently emit from all points to shift towards a vector represented in gray then move down based obviously on a negative vector. The question is, how do I get the particles to shift as represented by the red arrow ?
You can use two different forces. Stagger their activation to form a series of actions. In this example [www.sidefx.com] you can see two forces at work. One, the volume, causes things to rise. The other is simply a force that moves in the X axis.
Edited by Enivob - July 9, 2017 22:38:24
Using Houdini Indie 20.5 Windows 11 64GB Ryzen 16 core. nVidia 3060RTX 12BG RAM.
Not sure if I understand it right but you can drive the particles by creating a vector field with the surface, then drive the particles with sopvectorfield and fieldforce in dop.