Particles aren't generated from whole geometry

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Hello, I'd like to emit particles from donut-like form.
However, particles are generated from half of the form, no matter which emission type I selected on the POP source.
There's no emitted particles on another half.
How can I use whole geometry as an emitter? Does it need some trick on VEX?
I'm sorry if it's already asked by someone, but I couldn't find similar topics.
Thank you for the attention.

Attachments:
eyeball.hiplc (275.9 KB)

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I found the part to modify. thanks.
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