Poly Bevel "glitch"

   1614   1   0
User Avatar
Member
12 posts
Joined: March 2017
Offline
Whenever I try to use the poly bevel tool in Houdini I get weird dark spots on my mesh. They also show up when I render. I have checked the normals but everything seems fine with them. Is there a solution to this problem?

Attachments:
Bevel 1.jpeg (43.0 KB)
Bevel 2.jpeg (21.9 KB)
Bevel 3.jpeg (70.1 KB)

User Avatar
Member
258 posts
Joined:
Offline
Do you actually have a normal sop connected, or are you just looking a the normals in the viewport? If the later, connect a normal sop and all should be fine.
  • Quick Links