How to add more inputports on a vex sop with vex builder?

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Hi everybody,

I'm trying to learn a bit using the vex builder and I want to read the normals of 2 different objects.

So I was hoping to build a vex with 2 different inputs.
I saw that Simon has build an orient vex operator, with 2 inputs but I could not figure out how to do this in the vex builder.

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Tis' easy, look at the parameters for the sop vop network, it says Minimum inputs and Maximum inputs, just set them both to 2.
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when you lay down a “VEX Geometry Operator” there are two parameters, Min and Max Inputs. Switch the number to however many inputs you want.
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ops:
D-d-d-duh. I was looking all the time within the vex construction how to do this.

Thanks.
A computer is almost human - except that it does not blame its mistakes on another computer.
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