Under Water Lighting and Rendering

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Hi, I am trying to create lighting for a School of fish that looks realistic.I never did under water lighting before. What lights should be used and the list of aov passes should I provide to the compositor to make it more realistic.

I Know I have to use Volumetric lights & Lights with gobos but any further details can be helpful


Reference video: https://www.youtube.com/watch?v=xYl4m0xFcCU [www.youtube.com]
Edited by Harish_Kumar - April 13, 2018 05:16:54
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