i'm currently using a convert to mesh node to convert from a primitive to a bunch of surfaces, ready for a creep node (requires surfaces) which resides in a for each loop.
The conversion is really slow, with the message changing from “making face compatable” to “convertig gdp”. Is there a more efficient way to explode a primitive into a bunch of surfaces ready for the creep node?
speed up conversion from primitive to mesh
869 0 1- 3di2017
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