Volume collision

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I'm using Cloud node with Cloud Noise and I would like to make static geo object to interact with it. The idea is to create a similar effect when using smoke.

Is it possible to make an object to interact with a volume and its density?
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The beauty of 3D is that everything can be solved in so many ways. This solution brought me very close to my final solution. I there are other solutions you would like to share please go ahead.

http://pyrovfx.com/houdini-clouds-rnd [pyrovfx.com]
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