Creating Smoke Trails from exploding Debris
4163 2 0- Arkahtek Musicfilm
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i really need help creating smoke trails from chunks of debris ejecting from an explosion. i'm getting smoke trails but its not connecting all the way so its looking like a broken smoke trail so to speak. I have the .hip file with notes. i'm nearly finished with this project. All i really need is to get a decent looking smoke trail emitting from the debris. I started this project not having a clue about what i was doing. I read some of the houdini manual on what different nodes do in the simulation i was trying to create as well as I searched the internet and took bits and pieces of info from multiple tutorials to get me this far. i posted here before but didn't receive any replies. i hope someone can help me this time around.
- benfen
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- anon_user_40689665
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