Flip fluid mesh contraction"SOLVED"

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Hi everybody,
i'm facing a little issue,i have a leaf made of fluid wich is colliding with an object creating a splash.
The fluid, where not hit, should stay in place, since i have masked the gravity on it but it looks like contracting and loosing volume, i have a particle sep 0.04, p. radius scale and grid scale set to default.
There is some way to freeze those particles who are not involved in the collision?
Thanks
C.
Edited by CarloB - Oct. 25, 2018 10:42:25

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Just found a solution, there is the ballistic attribute wich exist exactly for this porpuse.
Cheers!
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