Ive got a simple billowing smoke sim which Im loading in as a bgeo.sc with density and velocity, and I want to use the Retime SOP to slow it down into a smooth slo-mo. Ive tried setting speed to 0.2, with my initial frames set between 20 and 100.
In the Retime SOP Ive tested all the blend modes, but am yet to find a usable result. The Advect mode seems to just loop between a few frames, whilst voxel position is ok but still quite jagged in motion.
What would be the best method here, am I missing anything?
Thanks for the input
Cheers
J
Retime SOP for Smoke
2901 3 1- Heks12
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- Jose Zalez
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- Heks12
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- Jose Zalez
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Hey!
The proper way is with advected, about the parameters, for me works great with it set as cubic and advected and just that but check if activating those helps your simulation.
Good luck!
The proper way is with advected, about the parameters, for me works great with it set as cubic and advected and just that but check if activating those helps your simulation.
Good luck!
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