How to export separate Mesh model by FBX

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Hi every one,Do you know the way to export Group mesh ??
i really don't know how to export 2 group of mesh with FBX export on the same file.
Because If it can work , I will add layer mesh group on Unity.
Or if you guys have another idea to add more layer on one file on Unity or Houdini , Pls help me !!

Thank you so much!!!

** my point is can select mesh layer on that file.!!!****

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Hello ,
One Solution is to have them as separate Object in Houdini
You can split the part and use object merge at the end if you want to work in Sop !

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Hi Benjamin Lemoine , or everyone !!

But i create my asset form lot of node , like try to make it like procedural-modules

just right now i really don't know when i will use in unity how to add layer ground and wall together on same file.



Thank you a lot !!!

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Hello , you can use some group , and at the end split some part and Object merge in another geo if you want it on another object !?
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Also, if you export as Wavefront .obj files that will respect SOP groups. For me, that is a lot easier than dealing with breaking apart all my models at the Houdini /obj level.
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