Merge UV Project form X , Y , Z together to One UV Layout
2129 5 0- akadet
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- divi-cig
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- akadet
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- akadet
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- divi-cig
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- CYTE
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You could also use this VEX code in a wrangler node set to vertices.
It creates a box projection for you:
Cheers
CYTE
It creates a box projection for you:
vector bbox = relbbox(0, @P); vector side = sign(@N); vector nml = abs(@N); vector size = getbbox_size(0); vector ratio = size / max(size); vector scale = bbox * ratio; if (nml.x == max(nml)) { @uv = set(scale.y * side.x, scale.z, 0); } else if (nml.y == max(nml)) { @uv = set(scale.x * side.y, scale.z, 0); @uv.y += 1; } else { @uv = set(scale.x * side.z, scale.y, 0); @uv.y += 2; } @uv *= 0.3333; @uv.x += 0.5;
Cheers
CYTE
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