Particles using instances with vellum cloth?

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I have added a particle emitter then I use a CopyStamp to attatch some instances of a grid.

My question is I want that instances have cloth behavior, so I add vellum cloth to grid, or after CopyStamp in SOP context, but instanced grids from particle emitter don't acquired cloth properties.

How I can to do this setup?

Thanks
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Joined: March 2018
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Do you want something like this?
As a side note do not use copy stamp, it is being deprecated since Houdini 16…

Attachments:
Vellum Cloth Emitter.hip (407.7 KB)

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