Transfer transformation

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Hi There
I have an object compiled of multiple flat shapes which needed to be simulated as an RBD
which was not possible as it has no volume to be aware in collision
So I used VDB to get another version of it use it wit the sim
and then I cached the file as point out to be used with transform pices on the original object
but i get a problem as it move some primitives and the others remain in the old place
So I packed the original object and now am trying to transform the animation between both of them without success
any idea to solve this ???
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