Hi guys
I am still learning so if my question is looking simple than sorry in advance…
I attached few images for better understanding… i hope it helps
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I am working on boat sim. My idea is to create one sim (using ocean flat tank) and than
copy multiple times around the scene to create “army of boats”.
So i used Large ocean as base. than i created ocean flat tank with boat. than instead default flat tank ocean spectrum, i used large ocean spectra. than i run sim. i rendered spectrum mask and that other mask as well. so at the end i have full running sim.
I also created whitewater sim.
My question is. how can i copy this sim multiple times around the scene? I also need to make sure that spectra mask is following each boat so i can see waves produced by each boat. and the same think with whitewater.
I tried to use transform but bake_mask doesnt work in this case.
So if there is anyone who can help me it will be fantastic
thank you
Tom
How to copy/transform ocean Flat tank & spec mask
1387 0 0- Tomaskkk
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