How to set up a damping rig, for eg. jellyfish?

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I wonder how to rig something like a tail or something like jellfish.Can it be more automatic? within dynamic feeling.
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Use Vellum hair to simulate curves. You can then either use those curves to directly point deform your model, or use the simulated curve to drive bones via Spline IK.
Edited by toadstorm - July 14, 2020 14:52:58
MOPs (Motion Operators for Houdini): http://www.motionoperators.com [www.motionoperators.com]
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