I'm trying to export a .ass with a mask (root to tip) on the hairs. No matter what I do, once I load the .ass in Maya, I can't access that attribute (aiUserDataColor).
Ok, so it looks like grooming can only accept @Cd to be used in arnold (with UserDataRGB). When I try the same thing but with @myCd, it doesnt render properly! So, it seams that only @Cd will pass color information to arnold's shaders.