Hi!
I'm trying to make a normal map of a vdb cloud. I've coposited renders of the cloud and I get something close to a normal map. Is there a node to normalize the result? ...or is it possible to write vex in there?!
-Olivier
cops: how to normalize a normal map?
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- olivierth
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- olivierth
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- willh
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Hey, you are looking at a unpremultiplied channel in the exr, you should see some render garbage. If you want it to look right you should premultiply the image, just remember you need a unpremultiplied normal map if you want it to work properly
so this would just be for your viewing pleasure.
hope this helps
so this would just be for your viewing pleasure.hope this helps
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- sanostol
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- olivierth
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