Help ! How can use blend shape different topology?

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How can to do this ?
https://www.youtube.com/watch?v=N3sCd8pj9S8 [www.youtube.com]

How can I control the blend attribute.
Let the position attribute be in the same position.
hope to give me tips.

thank guys!!
Edited by keqiquan - Feb. 5, 2021 03:27:48
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Hey keqiquan,

to me, it looks like that VDBs are being used in your example to accomplish the blend. I think it's less a classical blend shape node approach. I think he deforms one object to math the other roughly. With the help of a ray sop or something like that. then he converts both meshes to VDB and applies some smoothness in the transition phase.

Cheers
CYTE
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Hey keqiquan,

to me, it looks like that VDBs are being used in your example to accomplish the blend. I think it's less a classical blend shape node approach. I think he deforms one object to math the other roughly. With the help of a ray sop or something like that. then he converts both meshes to VDB and applies some smoothness in the transition phase.

Cheers
CYTE


Thank your reply is really helpful!!

Cheers
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