Karma, how to make a layered shader

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Hi

I a a little stuck and wondered if anyone else has cracked how to make a layered shader in Karma.

The only info I can find is for Mantra.


https://www.sidefx.com/docs/houdini/shade/layering.html [www.sidefx.com]

I can add two Karma principled shaders into a layerMix but have no idea how to pipe that into a collect/assign the shader for Karma to see it. Is there any workflow for this?

Best

Mark
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I think you can still combine Karma shaders like that in a way.



Just put your principled shaders inside a material builder along with layermix and layerunpack.

Edited by Konstantin Magnus - March 12, 2021 10:30:30

Attachments:
shader_mix.jpg (32.7 KB)
shader_node_tree.jpg (53.8 KB)
karma_combine_shaders.hipnc (752.8 KB)

https://procegen.konstantinmagnus.de/ [procegen.konstantinmagnus.de]
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Wow. Thanks for that!
Best Mark
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