So my venture into Houdini has been pretty smooth so far. Yesterday I tried making a jelly simulation that worked out pretty well with some struggles on finding the correct settings.
Anyways, now I want to add some bubbles into my jelly cube. My first idea was to not add the bubbles to the simulation but to the mesh I will render and fit to the simulation via point deform. That did not work out. In the most extreme deformation states of the simulations some bubbles just "exit" the geometry and reside outside the cube. I then tried just simulating with the bubbles and moving that onto the render cube. That gave me the same result. Looks like this:
As you can see, most of the bubbles actually deform fine with the geometry, but some just clip out.
How would I solve this? I've attached the HIP of course.