Hi All,
I'm working on a model made of a twisted ribbon - I was wondering if there's a way of using the skeleton/rig pose toolset for setting point orientations along a path?
Basically I would love the per-point orientation handles without the hierarchy.
Is there a simpler way where I can modify the @orient attribute directly with a handle?
...because this ribbon will be quite long, with a lot of twists, using the rotation ramp will be impractical.
using KineFX skeleton for path orientation
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- mestela
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- mestela
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