Howdy! My professor has tasked me with working on a project using VATs with unreal engine. I have following side FX's quick start tutorial and was able to implement a destruction physics for a building. Now, my professor wants me to create a "reconstruction" or folding animation of the building. Here is a video reference of the effect he wants me to achieve:
https://www.youtube.com/watch?v=qHfVDCdiARA [www.youtube.com]
He wants me to continue using VATS. However, all of the examples I have found online have used key framed animation. Is this possible to accomplish in VATs? If so, do you have any suggestions over how to approach this?
Thanks so much!
Vertex Animation Textures for Folding/ Constructing Building
1076 0 0- amanda.n.golla
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