Vertex Animation Textures for Folding/ Constructing Building

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Howdy! My professor has tasked me with working on a project using VATs with unreal engine. I have following side FX's quick start tutorial and was able to implement a destruction physics for a building. Now, my professor wants me to create a "reconstruction" or folding animation of the building. Here is a video reference of the effect he wants me to achieve:

https://www.youtube.com/watch?v=qHfVDCdiARA [www.youtube.com]

He wants me to continue using VATS. However, all of the examples I have found online have used key framed animation. Is this possible to accomplish in VATs? If so, do you have any suggestions over how to approach this?

Thanks so much!
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