UV sets problem

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I imported a obj file from maya, it has 5 uv sets , each set has a displacement map attached. but I can't find it as “group” in houdini when I imported.

how to set uv sets in houdini, then give different sets different map?
^_^
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I've always lived in a belief that .obj can contain only one uv. This though may have been a lightwave based bug.
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.obj can carry any number of uv sets, provided they each have a name.

If you MMB on the file sop you brought the model in with, is there a list of the uv groups(sets)?

If not, you may have to return to maya and provide names for the uv groups.
These names will be included in the .obj and then the group names can be used to assign the displacement maps.
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