
I am a good modeler, but a lousy animator.
I cannot locate a satisfactory answer for my question.
My needs, at the moment, require me to work outside of Houdini.
The lack of FBX support is deterring, but, can I get my Houdini rigged/ animated model to play inside of 3DS Max for Max output?
Houdini is very exciting, but possibly outside my work flow. Houdini seems that it would be the holy grail for animating, but lacks crossover capability for the price point now offered to a wider consumer base.
It's not easy to leave it all behind.
Thanks for reading. Advice and answers appreciated.




