Hello
I'm a new user, coming from a c4d background, but also a programming background.
I'm trying to import svg files (art made of a bunch of colored lines generated from a javascript I've made) and I realize that the built in Houdini .ai geometry import is not good enough.
All the scripts I see that will help to import my svg of ai file do not have instructions meant for beginners, so I thought I'd ask some specific questions here to hopefully end my frustrations.
Here's the script I'm currently looking at https://github.com/Aeoll/ae_SVG [github.com]
1: Do I need to install python 2.7 or is it ok with the løatest version?
2: I don't see how I install the pip packet manager manager, and I'm not sure that it's needed (is it, and how do I use it?)
3: How do I actually use the script inside houdini?
Thanks
Importing svg or illustrator with color
4173 1 0- baskolino
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- Joined: Feb. 2019
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- Alexander Koksharov
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- 2 posts
- Joined: Sept. 2015
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This guy has a DEV branch. it is clear that he has not finished working with it yet. but I have python 3 on 18.5 - it started and works
https://github.com/Aeoll/Aelib/tree/dev [github.com]
ha, I wrote and realized how late my answer would be))
https://github.com/Aeoll/Aelib/tree/dev [github.com]
ha, I wrote and realized how late my answer would be))
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