hair orient hda not working

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I was looking at the "hair orient hda" example files to understand how to sim hairs in vellum keeping it constrained to the skin using the right orient attributes.
If I run the sim the solver crashes.

I tried to recreate the setup from scratch but I got still a crash.

Is this the right setup to animate hairs in vellum?

thanks
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got it.
Yesterday I updated Nvidia drivers to the last version...

I rolled back to 497.29 nvidia driver.
Those drivers are one year old.

Why these guys are not fixing this stuff?
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