Hello guys...
What would be the most effective technique to create recurring voronoi fracture patterns (like brick patterns, for example)? There aren't many online resources or tutorials available for this topic, so I would appreciate any recommendations.
The closest online resource I could find was the attachment below, although it serves as a showcase for an out-of-date HDA.
Voronoi patterns
1037 2 0- ude-p
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- ude-p
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For anyone searching for a solution to a similar issue, here is an update. On YouTube, I came across a video by Matt Taylor titled "Animated recursive subdivision in Houdini using VEX." It displays the method used to generate similar patterns with vex. If you are new to houdini or vex, there is a side fx labs tool called "lot subdivision". Although the controls are restricted, it does the job.
- Jikian
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