VAT for instances of a mesh?

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Hi there!

I'm making a growing ivy, with leaves being instances of one leaf mesh. The growing animation of leaves only need pos, rot and pscale of each instance. So 2 VATs (1 for pos and pscale; 1 for rot) storing the data for every instance at every frame seem to work for me to recreate the animation in Unreal.

But I looked into VAT3 documentation and tried the 4 modes. None work as I expected.

Please help. Thank you!
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