I'm animating a snake, sliding along other objects, and also getting entangled with other snakes. What would be the simplest and lightest approach to have the skin interacting with other objects in the skin. Mostly being pushed to mimic skin friction and body weight against other objects? Any tutorial over the topic out there? I could not find anything.
Thanks,
A.
Character (Snake) skin contact with other object?
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- Adriano
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- protozoan
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A very simplistic approach that may still be viable for your use case could be this:
https://www.youtube.com/watch?v=QOmFatk7Mc8&t=1114s [www.youtube.com]
I used it for creature effects, such as a large lizard's skin and flesh rubbing against the ground and obstacles like a door frame. This worked surprisingly well, considering how simplified it is (compared to a full muscle/connective tissue etc rig)
https://www.youtube.com/watch?v=QOmFatk7Mc8&t=1114s [www.youtube.com]
I used it for creature effects, such as a large lizard's skin and flesh rubbing against the ground and obstacles like a door frame. This worked surprisingly well, considering how simplified it is (compared to a full muscle/connective tissue etc rig)
Martin Winkler
capo at Joe Stier Germany
capo at Joe Stier Germany
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- tamte
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There is also this old tutorial showing a non-simulation approach
https://youtu.be/RRqQqPurTbs?si=aH5450lWC16XPt1v [youtu.be]
https://youtu.be/RRqQqPurTbs?si=aH5450lWC16XPt1v [youtu.be]
Tomas Slancik
CG Supervisor
Framestore, NY
CG Supervisor
Framestore, NY
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