Character (Snake) skin contact with other object?

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I'm animating a snake, sliding along other objects, and also getting entangled with other snakes. What would be the simplest and lightest approach to have the skin interacting with other objects in the skin. Mostly being pushed to mimic skin friction and body weight against other objects? Any tutorial over the topic out there? I could not find anything.

Thanks,

A.
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A very simplistic approach that may still be viable for your use case could be this:

https://www.youtube.com/watch?v=QOmFatk7Mc8&t=1114s [www.youtube.com]

I used it for creature effects, such as a large lizard's skin and flesh rubbing against the ground and obstacles like a door frame. This worked surprisingly well, considering how simplified it is (compared to a full muscle/connective tissue etc rig)
Martin Winkler
capo at Joe Stier Germany
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There is also this old tutorial showing a non-simulation approach

https://youtu.be/RRqQqPurTbs?si=aH5450lWC16XPt1v [youtu.be]
Tomas Slancik
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Framestore, NY
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