Scene View moving position

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I have an issue which is quite annoying, if I'm modeling on the Geometry level with the Hide Other Objects mode selected, then switch tabs to another tab, then switch back to the Scene view tab, the view has changed and the more I switch tabs, the more it changes.

1 Create a Box at object level.

2 Move the object in the object level, say Translate -2 on the X axis.
* Don't type it in, actually move the Box with a translate handle.

3 Centre the Scene View on the Box.

4 Set the View Mode to Hide Other Objects.

5 Dive down into the Geometry level on the Box.

6 Centre the scene view on the Box.

7 Now go to another tab, such as the Spreadsheet tab and then come back
by selecting the Scene View tab.

You will see that the Scene View has changed it's position, it's not
where it was before you changed tabs and the more times you do this the further the
Scene view moves away from it's original position.

The work around:

If you Freeze the Geometry transformations to a Transform SOP on the
Geometry level.
or
If you create a camera and set the Scene View to use it, then the Scene
view stays constant.
or
If you copy the translate then zero it out, so that the Box is at 0,0,0
again, switch tabs, then in the Objects tab paste it back in (-2 in x),
then the issue goes away.

The problem seems to be, if you move the geometry in Object level by the
transform handles, then dive into Geometry level, and swap tabs, when you
return to the Scene View tab, the view has moved, it only does this in
Hide Other Objects View mode, if you use Ghost Other Objects mode the Scene view
stays put, the way I would have thought it should.

Does this only happen with me? am I missing some hidden switch somewhere?
I would have thought that the Scene view using Hide Other Objects or Ghost Other Objects
would be consistent and the Scene view should stay put.

T.
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No one else bothered by this behaviour?
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