apex skel after animation
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- sachiman
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Hi there,
I have animated my character.
I want to pull the animated joints out to Kinefx.
I've looked at the "kinefx apex workflow" but couldn't find a way to get the animated pose out.
sure, you could get a controller out, but it's not animated.
Does anyone have a clue how to do that?
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- kodra
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Just output it from Apex Scene Invoke like this:
![](/forum/attachment/7782280b6b06d4ba9432beecc8a5dcb5d5dcd308/)
Then Unpack Folder to get the Base.skel.
Attachments:
Screenshot 2024-01-10 201438.png (41.8 KB)
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- sachiman
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Oh, wow, thank you. I appreciate it; it is straightforward.
I'm still trying to grasp Apex and wonder if I made the right choice of animating with it.