Ocean procedural doesn't render with motion blur

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Hi,
I’m having a bit of issue rendering ocean with motion blur. The mesh has velocities and I can get the velocity blur working, but after applying the ocean procedural the motion blur is gone. I have the add velocity check box checked on the ocean procedural lop. Is there any other settings I need to change?

Thanks


Edited by Nan Guo - April 13, 2025 00:57:08

Attachments:
procedural_off.png (1.6 MB)
procedural_on.png (1.6 MB)

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I think I found what is causing the issue, by checking the "point velocity" toggle on the ocean procedural lop, it is overriding the original point velocity on the mesh with the velocity from the spectrum.
Edited by Nan Guo - April 13, 2025 13:03:08
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Hi Nan,

I was having the same issue and thanks to you it is working 🙂

Disabling point velocity to get point velocity is definitely the last thing I would have think of... Even though it makes sense after all, but still.

Thanks again
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