Updating Houdini Hair Procedurals

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Hi all,
I'm working on a hair procedurals tool for a field of grass in a short film. My goal is to publish the hair procedural once with the environment, and then reference it into every shot file, simulate new guides per-shot with character interaction, and update the hair procedural to use those new animated guides for the hairgen. I know it can be done because I inherited a tool from a past production that does it, but somewhere along the way in re-creating the tool I made a mistake. I can get the static procedural hair to publish and be pulled into shot files, but I can't get the procedural to recognize the new animated guides. Any tips and tricks, or has anyone done anything like this before? I've attached a link to the .hip file and the USD file that contains the grass. Thanks in advance!


https://byu.box.com/s/1y104ijneka8ejsezrsdmt9yt73nr5or [byu.box.com]
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