Is it possible to drive an animation with a control?

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Hi. Let’s say we have RoboCop.
He can pull out his gun from his leg — first, the leg opens, then the gun slides out.

Is it possible to link this animation to a control?
Basically, I want to move a single slider so that the leg opens and the gun comes out, instead of animating all that stuff every time separately.
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Maybe rig this with a skel::Blend [www.sidefx.com] ? Drive it with how much the leg opens. The issue here might be you need to deal with local space relative to the hip which might take more work. And then you'd want to add offset controls here so that one could animate on top of this.
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Hi, This is a little more advanced. But you can use channel prims to drive the animation.
Edited by william_harley - Oct. 13, 2025 10:23:42

Attachments:
Screencast from 2025-10-13 16-15-09.mp4 (380.3 KB)
drivenAnimation.hip (465.1 KB)

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