I have a scene with 3 objects - one mesh, one volume, and some packed primitives. Everything renders fine in the view port, however, when using the ROP to render to Mplay the volume and the packed prims are missing. The irritating thing is that an hour ago it was working and after adjusting materials and mostly lights (only adjusting - not adding new ones) now those two elements won't render in the ROP - but are still fine in the view port. Any ideas what I might be missing - or is this a bug?
Thanks,
Peter
Karma - objects missing in output.
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